7/29/2023 0 Comments Blood glory xbox 360The abilities of each of her two forms are bolstered with special power-ups you collect along the way. In her more powerful werewolf form, Selena uses her teeth to tear enemies such as harpies to shreds, while benefitting from her enhanced agility to double jump across gaping chasms. She remains in human form so long as she has a roof overhead, using a crossbow to tackle mythical monsters as well as activate various switches and levers. Selena is a lycanthrope of folklore, able to shape-shift into a massive werewolf when blessed by the moon's power. The occasional difficulty jumps-notably with the timing of the ruthless smashers early in the game-have been ironed out, making the rise in challenge feel more organic.īlood of the Werewolf separates itself from many other platformers by offering two different ways to play its story. Every time I died, it was due to my own inability to complete a room, and not from faulty mechanics. I didn't encounter this phenomenon even once as I played the game on the console. In my initial run with Blood of the Werewolf, I lamented the times when Selena would drop off a platform if she landed on the edge. The platforming mechanics are fantastic, and in fact, the game feels better than it did before. Scattered throughout the stages are also sigils, which increase your health after enough are collected, giving you a better chance of staying alive long enough to reach the next checkpoint. Respawning at checkpoints replenishes your health and ability meters, removing some of death's sting. There is no set life count, and checkpoints are located throughout each level, many of which lie just beyond a deadly trap. And more than once I had to momentarily stop playing to collect myself by yelling various profanities at the ceiling.īut while the game is difficult, it is not completely unforgiving. Countless times I watched my life get snatched away just as I neared a room's exit. The game keeps you on your toes: platforms crumble at your feet as bats zip toward you, threatening to knock you out of the air and into the abyss below. Contained within are jagged spikes, whirling saw blades, fireball-spewing lava, and supernatural beasts such as vampires, ghouls, and skeleton archers. Ten stages stand between Selena and her confrontation with Dr. This is still Blood of the Werewolf, after all, and it is maliciously designed to toss you into the mouth of death any chance it gets. But though the difficulty has been tuned up, don't believe for a second that the game has been defanged. The occasional difficulty jumps-notably with the timing of the ruthless smashers early in the game-have been ironed out, making the rise in challenge feel more organic. Most notably, Blood of the Werewolf's difficulty curve has been smoothed out. Nearly eight months have passed since it hit the PC, and the game has made it onto the Xbox 360 in spectacular fashion-smoother and tighter than ever. A few gameplay foibles, however, kept it from reaching greatness. Blood of the Werewolf was a wildly entertaining 2D action platformer, as beautiful as it was punishing. Frankenstein and his movie monster cohorts for the murder of her husband and the kidnapping of her son. Hers was a journey of vengeance as she sought revenge on Dr. It has been some time since werewolf Selena first set off on her adventure.
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